I want to share a program I developed for a particular student which i think would be useful for other teachers and parents of students with dyslexia.
When i met this student he was eleven years old and was well spoken and intelligent, despite this he was reading at a level a few years below and this was consistent in his schooling. He had a diagnoses of dyslexia so i was able to get a few sessions from my employer to work a program with him last year.
This student had very little experience with technology and a love of the fantasy genre. I developed this program to teach him literacy support AT skills like speech-to-text, text-to-speech- but also to tap into his loves. This program culminates in my student using speech to text and word prediction to create an electronic fantasy book which is completely accessible and electronic and able to be read by his peers and other children with print disabilities. The student also used the Lord of the Rings MMORPG computer game to research fantasy concepts and enjoy reading in a gaming context.
This program contains the software and hardware as well as all the steps of each session to build competence and work towards the final success of the student. I hope the information here is of use to other teachers and parents of dyslexic students and i'd love nothing more than to discuss aspects of the program with you or troubleshoot!
https://docs.google.com/document/d/1UkKJWCR_bhsloNiydb48ic37c4zANZBFq0BX1izwLYA/edit?usp=sharing
My teaching blog! Heaps of Assistive technology solutions, programs, storys, reviews, how-to's, that kind of stuff!
Showing posts with label games. Show all posts
Showing posts with label games. Show all posts
Friday, 31 October 2014
Amazing, Accessible games for blind users!
Having a vision impairment can be an impediment to gaming, many of my students who use their vision to game have come up with lots of modifications and strategies to game effectively. But this post is not for that. This post is to compile the best games that my students are playing that either utilise only audio or have graphics that are not essential to the gameplay. In other words, games that are not designed to be seen, but rather to be heard.
It's a better age then ever before for a Blind gamer- there are technologies such as binaural processing which allow a true-3d audio experience with headphones and clever gamemakers can utilise these technologies to make truly Awesome Game experiences, screenreading technology has also play a factor in making old text-based games from the 70's and 80's accessible experiences for the blind. These older style of games traditionally relied upon superior writing and text-based adventure principles which makes them ideal for blind-gaming! So Onto the games!
Papa Sangre 1 & 2
Homepage: http://www.papasangre.com/
The Papa Sangre games are out on the itunes app store for IOS devices. If you've never heard of them, you should go and buy one of them right now, as in my experience these games are at the pinnacle of incorporating binaural sound engineering and clever game-making. These games are scary and contain supernatural themes- but the content is not mature and my adolescent students love these sound-based scary interactive adventures!
King of Dragon Pass
edit: Available now for android and other platforms! Here is the game's homepage!
I love this game. As a child, this game helped me develop my literacy as a text-based adventure many moons ago and i love introducing it to my students now because it's extremely deep and engaging fantasy and provides amazing educational opportunities that are totally hidden in the game.
I can trick my students into developing their braille literacy by linking it to a braille display, I can enhance my students screenreader navigation skills as the game is full of sliders, nobs and spreadsheets- so you have to learn how to navigate these to play the game effectively, and the game is full of strange fantasy words as well as real ones that my students have to explore by character to learn which helps develop their phonemic awareness too. |
Despite the games complexity however, it plays like a turn-based choose your own adventure- with you passing the time and being presented with options- a lot of the depth of the game can be unlocked as you play rather then being needed to be mastered immediately.
It's principally a civilization or tribe management game with deep strategy and customization. You are essentially a war chieftain (male or female) in a deep and engaging fantasy world with a compelling metanarrative that also allows you to roleplay your chieftan to represent the character you want to be. You must allocate resources, decide which Gods to worship, which other clans to ally with and which to war with. There are countless hours in this game and all the while you will be exposed to moral questions, economy management and must deal with the consequences of your decision in short and long term events.
Audio Defence Zombie Arena
Price: $4.99
Itunes Link: https://itunes.apple.com/us/app/audio-defence-zombie-arena/id804041240?mt=8
Not sure it's very educational though- there is some math involved if you want to effectively smack-talk other players about their score I suppose!
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